Silly Divinity has been archived. Silly Divinity will not receive any further updates unless the author decides to unarchive the project.
Tags
Equipment
Magic
Utility
Adventure
Cursed
Game Mechanics
Transportation
Creators
Details
Published 8 months ago
A silly mod about not at all overpowered items:
All the content:
Weapons:
-
Divine Sillysword (yes it is its real name) - Hold use to charge the attack , release to create a shockwave knocking back and damage everyone in a radius determined by the charge time
-
Hammer Of Divinity - Basically a mace backport, does more damage based on vertical velocity, charge use to launch yourself upwards
-
Poleaxe - Resets enemy velocity on hit, heals the user when lands a hit
-
Stabby Stab - WIP, currently launches the user forward giving them strength effect
Artifacts:
- Combustion Charm - You explode on death
- Dash Rune - On use launches the user in their look direction for 1.5s
- Hoverstone - Cancels all fall damage entirely
- Florist Core - Heals the holder when standing on "grassy" blocks like: Moss, Foliage, All types of grass
- Nullcore - Cancels one of negative effects, cancelled effect can be changed by using the item
- Tank Restorator - Gives the holder Regeneration and Resistance when below 5 hearts
Materials:
- Tungsten - Obtained by crafting netherite scrap and iron ingots, used in most recipes in this mod

